Posted on Jun 10, 2019 by CV-Library
* Showcase of ability to create high-quality particle effects in any 3d game engine
* Showcase of ability to create high-quality particle effects in any DCC tool (After Effects, Nuke, Houdini, 3ds Max, Maya …)
* In-depth knowledge of Photoshop and ability to create photorealistic textures including diffuse, specular and normal maps.
* 3DS Max modelling and UV experience (although other 3D software users will be considered)
* Familiar with scripting. Coding experience is strong plus
* Knowledge of in-game shaders
* Strong team player, collaborating closely with other team disciplines
* Good time management skills, with a strong ability to produce excellent quality assets to a tight timeframe.
* Problem-solving ability and good technical experience
* Self-motivation and excellent communication and organisation skills
* A great eye for detail and a natural flair for composition and colour good drawing/sketching skill is a plus
* Experience working with physics and destructibles a plus