We are seeking an extraordinary Environment Artist to join us in building a new gaming experience for mobile. The Role
The environment artist is responsible for modeling and composing 3D game environments. Requirements
Fast and efficient 3D modeler Experienced world-builder Superior eye for light, shade, color, and detail in crafting texture maps and materials Highly self-motivated and collaborative Able to communicate effectively with artists, designers, engineers Real passion for playing and making games in Blizzard's various universes. Pluses
Experience with mobile development Experienced in Unity 3D Experienced in Substance Painter. Required Application Materials
Resume Reel or Portfolio demonstrating technical skills Only online artwork submissions accepted (e.g. website, blog, or online album) May require an art test.